Monday, 20 April 2009

Update #3 - The terrain

Onto the terrain itself. As mentioned previously Yucel created the heightmap following the data provided by my map, and here's a few shots of it -






Looks nice hey? It's got a really basic snow texture applied to it which I created, along with a skybox I made too, based off a default torque skybox. And speaking of textures, here's some more I did.



This is just for use as a basic snow covered road or something similar to that.



This is used for the fortress floor and perhaps some areas within the town too.



And finally this is the river, which when in motion gives the impression of a freezing, icy death awaiting you if you slip in.

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