Monday, 20 April 2009

Update #6 - Textures




Having never done texturing before this project I was quite worried about starting, but once I got into it I really enjoyed it. After doing the stuff for the map and texturing Dwynwen I moved onto texturing the objects and doing some basic images of trees for use in the terrain. These were just flat, 2D images which in my opinion really add to the enviroment.



In the game world they actually sway slightly to give the impression of wind.

For a few examples of the objects (Made by Lewis, textured by me) here's some other screenshots.









The texture on the roof there is blurry due to torque hating me -_-

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